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HexenLord said:
Seece said:

15% is not 10%, that's an extra 5 mill, but I have no idea how well Move will sell, I'm sure it'll do very well. Stop assuming things and don't tell me your view is right and I have to agree or I'm a fanboy, there is such thing as debate.

Casuals, do not care about graphics or extra precision, they care about the next big thing, and they won't be willing to sell their wii for a more expensive overall purchase for something (a bit more precise) with less games that appeal to them.

They ARE more likely to go to Kinect because.

A) the overall image is more casual friendly, as far as the core line up, it's casual heaven, same can't be said about move.

B) the price, to jump in, is much more reasonable.

C) it's different, not more of the same.

 

A) But this contradicts your arguement earlier about Kinect being very Core friendly.

No it doesn't. It can be core and casual friendly, it doesn't have to be strictly either or.

B) The price is only better because of the Arcade version of the 360 being cheaper than any PS3.

Yup, so? Don't care why. All that matters is the fact it IS. That's all that will matter to casuals too.

A Move bundle (that includes a game) PLUS an extra controller for a 2nd person is the same price as the Kinect camera. Factor in a game, and the Move itself it cheaper to jump into.

We're talking about casuals that don't own either console. Fact is, Kinect at $250 is cheaper than PS Move bundle which is what $350? I don't know I havn't checked.

What it will eventually boil down to is what OTHER console Wii owners currently own. They would rather buy the peripheral than purchase an entire other system. Sadly the amount of Wii owners that also own a PS3 or a 360 is roughly the same, with no large margin on either, so it won't make much of a difference here as far as Wii converters go. From a stand-point will it be cheaper for a casual gamer to jump into a 360 and Kinect than a PS3 and Move? Sure... but the problem is that the Wii is still cheaper yet.

C) True, which is why it will appeal to so many people at first, and sell so well for a while. I'm just worried about the fact that its so limited in the types of games it can produce.

They will always come up with new ways to innovate with Kinect, and you know what? After a year of "YOU ARE THE CONTROLLER" they could very well bring out some sort of controller to go with Kinect to make core games more deep. It's not a contradiction or a sign of failure from Kinect, it'll just enhance core gameplay for core fans. That said some brilliant minds are working on Kinect, I have faith they can work around any issues they face.


Some of the more core games like FPS games won't be Kinect compatible or full of features when used with Kinect because of the lack of a controller. This is why I believe it'll draw in a huge crowd of casuals compared to hardcore gamers, and why a 50% attach rate would ultimately lead to the 360 becoming more of a casual console than the hardcore console it is now.

I very much doubt it'll ever get to 50% attach ratio, that's about 35 million. Of which a lot will still be core gamers, you need to ignore the COD and Halo fan/boys on the net hating on Kinect, look at the core 360 gamers here, we're all buying it.