disolitude said:
I don't think understand how 3D works. You can't have "fake 3D"...Especially in side to side format that xbox is using. Notice how Digital foundry was able to calculate the 3D resolution for 360...thats because everything is visible and it isn't ake 3D. PS3 on the other hand hides the true 3D resolution by scaling the image even before it reaches the TV so they weren't able to calculate the true 3D resolution for PS3. I'd love to see some links of Treyarch stating that 360 3D is "fake and not immersive" |
Here... but in German.
http://playfront.de/call-of-duty-black-ops-optimales-3d-erlebnis-nur-auf-der-ps3/
Translate (Google): http://translate.google.de/translate?js=n&prev=_t&hl=de&ie=UTF-8&layout=2&eotf=1&sl=de&tl=en&u=http://playfront.de/call-of-duty-black-ops-optimales-3d-erlebnis-nur-auf-der-ps3/
There the game on a XBOX360 was shown in 3D, which we are not convinced so real. Although a certain sense of depth was evident, but this effect disappeared after a short, if we had gotten used to it. We've talked about this with Lead Animator Adam Rosas, said that one will have the best 3D experience in the game only on PS3.







