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Damnyouall said:

And that (along with auto health regeneration) is why modern first person shooters are dull, boring and too easy.
Press "A" to win.


FPS story telling 1993 antoday

 

You can whine all you want, but I find the first person shooters of today to (often) get boring a lot slower than they used to. RPG elements, story telling, visuals, audio .. and a actual (sometimes) functional AI all helps in in adding to the experience :p



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