iBlah said:
2. oh, how about FFXIII, I'm pretty sure it has more than 90 minutes cutscene, should it also be judged by "movie rules"?? And because a 10 hours long game has 90 minutes cutscene so it has to follow the "movie rules" and ignore the rule for games? that makes perfecct sense. 3. Again you did not answer my question. what is a professional baskerballer then?? if you can't find one then you have to admit Uncharted 2 is the best, and if you think all games are bad in that way then the problem is with yourself. |
1. They designed the game to not have loading screens which is why Drake jumps down into places he cannot get back out of and why he stares at rock faces for so long in game time. The simple logic is if he never appears to get hurt during gameplay then don't let him get shot during a cutscene. If they can make accomodations due to gameplay for technical reasons they can make accomodations to the storyline for gameplay reasons. The closer a game is to being realistic the more people expect the game to be realistic in all ways.
2. Never played FFXIII
3. Being the best in a bad field doesn't prove Uncharted 2 is good in absolute terms only that its better than games which are even worse.
Tease.