| snfr said: Well, I expected this somehow. WaW also looked inferior on the PS3, on the other hand MW and MW2 looked equal on both consoles. So I think Treyarch is the problem here... I still haven't received my copy btw., although I preordered it..., pretty weird. |
I have it and agree. Treyarch do seem less profficient in PS3 coding than IW, which is clearly the issue here. What has always puzzled me is that surely their start point for both WaW and Black Ops was the engine from CoD4, which IW had cleary put a lot of effort into optimizing well for both 360/PS3? If so, how the heck do they always manage to then somehow "weaken" the PS3 version?
I've only had time to play 30 minutes so far, which has been good so far, but just like WaW there is the sense the game code just isn't quite as polished as CoD4.
Like Activision care with the sales its seeing though. Whatever happened to craftmanship pride?
Try to be reasonable... its easier than you think...







