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Squilliam said:

1. Things like continuity. You need continuity between gameplay and cutscenes. Uncharted 2 breaks this continuity. The story in cutscenes follows a different ruleset to the way to game is played.

2. Not many games have an hour and a half of full motion video.

3. There aren't really any good examples. Uncharted 2 is the best basketball player in the special olympics so within a field of diminished capacity it is the best but nowhere near the level overall of professional basketballers.


1. Did you even read my post?? its a game and its needs to be played. how do you define the continuity?? Drake should be immortal during cutscene because he can take bullets during gameplay, or Drake should die from one shot during gameplay because he can't take a bullet during cutscene?? CANONICALLY Drake( or any other heroes from shooter game) does not suppose to get shot during gameplay, but it has to be PLAYED and that how the challenge is layed. By your logic most zombie games are utterly crap because the characters were biten by zombie multiple times during gameplay and yet they did not get infected during cutscenes.

2. oh, how about FFXIII, I'm pretty sure it has more than 90 minutes cutscene, should it also be judged by "movie rules"?? And because a 10 hours long game has 90 minutes cutscene so it has to follow the "movie rules" and ignore the rule for games? that makes perfecct sense.

3. Again you did not answer my question. what is a professional baskerballer then?? if you can't find one then you have to admit Uncharted 2 is the best, and if you think all games are bad in that way then the problem is with yourself.