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phil said:

If you don't think Microsoft noticed the RROD problem in QA, then you think they're even more incompetent than I do. In all likelihood, they knew about the problem, but went forward anyways to be first out the gate. They figured consumers would fall for the trick, allowing them to get a larger game library faster. They were right.


You really think they went out of the gate knowing that 30% of their units would need to be repaired, and that they'd need to spend over $1b to satisfy their customer base?