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NOT quoting the whole article FAIL

"We were not trying to go head to head with those games. ANYONE can see the pure technique involved in those games- or games like Bayonetta- blows the doors off GOD OF WAR. They are SUPPOSED to! In GOD OF WAR our goal was to get the player to feel like they were on an adventure that was easy to play, had cool scenarios, puzzles, platforming,etc.

"The goal was NEVER to be some amazing combat simulator. Your reaction proves my point: you may not LIKE GOD OF WAR but you don't even stop to think that perhaps there are other goals and ways of doing things, not JUST the ones you like.

"And if you look at the GOD OF WAR sales compared to those games you mention, clearly- at least from a sales standpoint- we did something right"

Yeah I'll just have to deal with teh GOW sequels and not play the Bayonetta sequels, if they make them.