I'll go with "None of the above"
I'll take the third option "We effective. Getting the job WELL done with the deadline"
I see "seeking perfection" as something negative. It can be counterproductive. It generates delay, and sometimes the chages are not worth the money, and time.
As an animator that I am, I had worked with tough deadlines, and a tigh budget that sometimes don't allow me to go all the way with my work. But it is what it is. (just saying)
Of course, there are cases, and cases. I know we are talking about GT5. In the case of GT5 is understandable the delay, because is a highly anticipated game, and it will generate a lot of money.
And just for the record, I am no saying that people (companies) shouldn't move their deadline, and release dates if they have to ( take the FF 14 online as a example), I am just not with the whole being perfectionist.







