Reasonable said:
thx1139 said:
Reasonable said:
tuscaniman said:
Reasonable said:
tuscaniman said:
Then you have a tiny living room. Anyone with a tv over 40" for example should have it placed no closer then 8-9 feet from their couch. Do the math. If your tv is smaller then obviously less space is needed but to have less than 6 feet between the tv and couch means you should adjust your livingroom layout anyways or your tv should be no bigger than around 30". The requirements are not as demanding as you and some other people seem to be making it out to be. 6 feet of space is not very much. If someone has a livingroom no bigger than a bathroom then they probably can't afford Kinect in the first place or live in a super tiny apartment.
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We're takling law of averages here. More people with large rooms will (probably) have a large coffee table or other object in the way even if their couch is eight to nine feet away (which I'd bet it often isn't. People, even those with large TVs, tend to put the couch 6 to 7 feet from the TV). Then there is the fact that it is likely that there are more people with smaller rooms vs larger rooms.
I don't think anyone's making this out to be bigger than it is and the whole thing started as a response to why some critics have mentioned this. If you put the camera above the TV you should be able to get away with 6 feet from what I've seen. So most people will be fine, but there is no doubt that, compared to Wii/Move, which by design of their games/tech aren't generally interested in seeing your lower body, more people are going to be moving coffee tables to play Kinect than with those because you can stand behind a coffee table with Wii/Move.
That's why a lot of technical reviews are mentioning it - because it's true. You seem to be being overly defensive to a couple of back and forth discussions in a non-combative thread IMO.
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Um its not hard to move a coffee table. I always moved it when I played my gf's Wii and Wii sports. Didn't feel like ramming my chins into the table. These arguments are getting ridiculous if its about moving a coffee table. People have been doing it for 4 years with the Wii.
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http://kotaku.com/5680506/configuring-a-room-for-kinect-a-tale-of-two-houses
Well Brian Crecente would seem to disagree!
The point you seem to want to ignore - and if you're willing to insult a senior mod then I guess you're going to continue to ignore - is that no-one is saying EVERYONE will have issues. Life isn't black and white, and you should deal with that. What is being noted is that SOME PEOPLE are definately going to have trouble due to the space requirements, and that Kinect is the most space demanding of all the current devices on the market.
Just because you didn't have trouble doesn't mean that those who do are wrong and that the whole topic is WRONG.
Some people won't have space, some people - this would include myself - have very heavy, expensive coffee tables that take some moving and which we are reluctant to move regularly.
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This isnt about space. This is the actual setup of the system. Speaking of space yesterday stopped at Best Buy and my 9 year old went to try Move. The calibration in Sports Champions set him up nearly 6 feet from the screen.
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The majority of the negative points I've seen in tech reviews around calibration have to do with lack of space interferring with the whole process. Second to that is the fact that, although I'd argue it's pretty easy, Kinect initial setup is longer than Move or Wii in general - the key point being in general, not your or my own unique experiences.
This isn't a competition between Move/Kinect - at least so far as I'm concerned. The OP queried what the issues were that would cause some reviews to be critical. I and others clarified this factually. This apparently was an attack on Kinect which I guess, so far as you and others are concerned, 100% of the time calibrates without error and works in 100% of rooms with a TV and a 360.
Anyway, I'm done with this thread TBH. When something is asked and answered and the factual answers are 'o'migod he's attacking my new favourite thing' for some people then there's no point continuing.
For the record, exactly what does your experience in a Best Buy with Move have to do with the original question "why are some reviews critiquing elements of Kinect calibration and setup" and what relevance does it have to any of the replies?
I can't see one myself other than an obviously defensive "hey yeah but Move has issues too" as if I'm automatically backing Move. Check my responses, I've noted ALL the motion control devices can have issues, because they all can. All three of them (Wii, Move, Kinect) can also be easily messed with due to their nature. They're not magic you know, they rely on specific conditions and clear input from their various sources, and they are not going to work 100% of the time and that's why - pretty boring repeating this but hey why not one last time - this is being mentioned because it's something buyers should be aware of so they can judge just how easily - or not - they can use the device.
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