Zlejedi said:
A lot of those RPGs is made by small teams in PC dominated countries hence why they find it much much easier to port to X360 (Risen, divinity2, venetica, sacred2 which got really badly delayed on ps3) In fact i think that's a second big game made for PS3 by Polish developer (first is Call of Juarez). |
Sacred was released on the PS3 at the same time as the Xbox version, but I understand the point you're making. Isn't TW2 delayed for consoles in Europe and America though?
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