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Smidlee said:
scottie said:
libellule said:
zgamer5 said:

so core games which have kinect sections?

NAH !

Core games with motion gaming
FPS where u can throw ur grenade using ur hand (precision ? range ?)
FPS where u can move the camera using ur head (but if i look left then ... i cant see the screen anymore !)

well, the grenade looks functionnal but not really "needed" for classic core games

In a way, it confirms we dont "need" motion gaming for classic core games


The best advert MS can possibly make for Kinect is to give a big, online multiplayer two control schemes -  FPS classic controls and hybrid. The core will flock to buy Kinect when they find they are unable to compete at their favourite shooter without it


I seriously doubt yelling "grenade" and hardware to process this to mean hit the "A" button will be faster than simply hitting the "A" button. Yelling "grenade" just translate in the game as hitting a button. I also doubt you will have a big FPS title with cause players using a controller to be at a disadvantage. This is why console shooting will not give players the option to use a keyboard/mouse.  Remember Kinect just like Move are still add-ons (not cheap either) as both parties will try to avoid splitting up their user base.

 It's still an interesting point; what if both Move and Kinect gives FPS gamers a huge advantage. Will this cause everyone to buy into motion controls or will it just end up splitting up their user base which is still smaller than Wii.

about the grenade : it is not only pushing a button, it is pusing a button aiming

so at the end, it may easier using kinect !



Time to Work !