I don't know how anyone could blame Third Party developers, when Sony, Microsoft and Nintendo have barely made an effort with improving motion controls. Nintendo innovated once with their controllers and then they've just chucked it into a bunch of games that didn't even need it. They broke through, but outside of Wii Sports, they've made no real effort to create a truely great motion controlled game.
Sony are far worse, they're just doing what Nintendo are doing. They bring on a few quirks here and there, but they haven't put their best devs on to the their device (Naughty Dog, Media Molecule, Santa Monica) and are instead relying on a bunch of no name shovel ware developers.
Microsoft haven't learnt anything from the past and are instead intent on just re-sampling old experiences and covering them in plastic and butterflies, they have a different controller with the same old games that have been released over the last 4 years.
I'd argue that Third Part developers are the ones making the most effort when it comes to motion controls. Silent Hill: Shattered Dimensions, Red Steel 2, Flower, Tumble, Dance Central, Trauma Center, De Blob and Resident Evil 4 are far more innovative when it comes to motion controls compared to anything Sony, Microsoft or Nintendo have released this gen.
They have to set a good example, instead they've all set the wrong examples and we as gamers are punished for it.
Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.







