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Poseidon said:

your mother said:

I don't want anyone to fail, but if anything good is to come out of the Sony ordeal, it would be nice that the Playstation 3 "failed" (with quotes).

Before you all start jumping on me, hear me out: Necessity is the mother of invention. Nintendo had this problem for the past two generations, and they made some radical changes to their philosophy (as well as bringing in a new CEO) and by being forced to think outside the box they have innovated and injected new blood into their company.

If you've read the Art of War, Sony is the equivalent of the cornered rat that will do everything possible to survive because it has nothing left to lose. Hence, you may not see it this generation, but I bet that the PS4 will be a completely different, innovative and more importantly, competitive beast to reckon with. With Kutaragi out of the picture, I'm willing to wager that they are already walking this path.


I have that same hunch.

If any of you kept a close eye on the patents Sony has put forth and the deal it made with an Israeli company (Not sure what their name is), basically think of it as the Wii controller but on huge, massive anabolics. Minority Report should come to mind. Link. Or, taste and smell in gaming could be a reality.

This could very well be the next PSP 2.

Don't know how it will translate or if any of these ideas will see the light of day, but if they do come out, I hope they don't charge for the damn thing like they did for the PS3.

Like you said, many companies continually apply for patents and most of them never see the light of day. For instance, Atari patented a device that you could wear on your head and simply by "thinking" where you wanted the cursor to go the cursor would move accordingly. This was around the mid-80s, if my ever-fading memory still serves me. However, nothing ever came out of it from Atari (although other companies are starting to pick up the baton).

About smell, there actually was a device during the nascent years of the Internet (early 90s) that allowed you to smell "stuff". It cost around 1000USD, hence it never really took off as a consumer product, but the inventors' goal was to use this device for online grocery shopping. I can see this usage, but in games I'm afraid smell would in most cases be an extreme turn-off.

As humans we are hard-wired to feel repulsed by certain smells, mainly those of decomposing organics and body waste/fluids. I can just see it now: You are playing Doom4 with rotting corpses all over a burning hell on flames - I don't think I'd want a "smell-blaster" - ever - for that sensation!

A similar device is being used in select theaters in Japan now, I believe by Sony themselves, but with a definite focus on "pleasant" smells.

As for the motion-sensing patents, this was to be expected, judging by Nintendo's success with the Wii. Honestly, only good can come out of this, and I already can't wait to see what the next generation of consoles has in store for us!