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Final-Fan said:
theprof00 said:
Basically, what I want to have by the end of this is a point value system that can be reliably used to determine balance.

For example, every role or role section will be worth a certain amount of points, and each player in the game adds to a point level cap.

I have heard the Werewolf version of this game already has a point system made for it.  It has different roles (like, instead of a doctor there might be a person with a "stop mafia kill" one use ability) but it should be somewhat transferable.  Unfortunately I do not know this system or where to find it. 

Also, did you make this stuff up or did you get it somewhere?  If the latter, credit is due. 

Nope, it's all straight from my noodle.

It just makes sense when you get down to the basics. Everything causes disturbance in the balance. It's just a matter of figuring out by how much. That's where you guys come in to help. :P