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Hyruken said:

Eurogamer gave it a 5/10 too. Personally i tend to agree with them as they know the tech side of games, they test them a lot.

In the review they say that you have to stand still and not move from the same spot or it won't work. Anyone who does boxing like me will tell you standing with your feet stuck to the ground is hard and un-natural. And while they list a lot of the reasons why it doesn't work they say "it's all down to the lack of sensory feedback". Which i guess means they are talking about the camera?

Still waiting for that one killer Move title that makes me want to get it then.

To the bolded: I think they're talking about the obvious lack of tactile feedback. As in: you're throwing fast and strong punches, but feel disconnected because you're basically flailing in mid-air and not against a real target.

Which is also the doubt I've always had about 1:1 weapon controls in adventure games, as you basically lose any variation in weight and inertia and thus the whole combat mechanic has to be flattened around light weapons..



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman