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HappySqurriel said:

In my opinion, Legend11's biggest mistake is that he assumes that because there are few announced high quality third party exclusive conventional games for the Wii that there will never be any high quality third party exclusive conventional games for the Wii; this is (of course) spurious reasoning and is akin to me claiming that I own a rock that keeps away terrorist attacks because I have never been attacked by a terrorist when I had this rock in my possession.

Realistically, you're going to see a ton of conventional games on the Wii as third parties begin to switch resources towards the Wii; right now developers are (probably) going to reallocate PSP and PS2 developers towards the Wii, and being that most development teams focus on certain genres or IPs it is likely that they will focus on the types of games they're good at. At the same time, Nintendo has opened a pandora's box with the Nintendo DS and developers have seen that a game (like Brain Training) can cost nothing in comparison to a conventional game and still sell tens of millions of copies (I believe Nintendo claimed the initial Brain Training took 9 developers 3 months to produce); this will result in countless low budget unconventional games being released for the Wii and the XBox 360 and PS3.

 


 His theory might hold water, if the Wii wasn't still pounding the competition in sales on a weekly basis.

The other issue is that games being announced for the PS360 now have been in development for at least six months, probably more.

 

When the 360 is at 20 million, the Wii will be at 25 million. When the 360 reaches 25 million, the Wii will be at 35-40 million.

By that time, the disparity in the install base plus the disparity in development costs will DEFINITELY make the Wii into a far more attractive option for development. The Wii will be the same low-risk console the PS2 was, where games will make their money back even if they're immensely niche (which is why games like Disgaea for the PS3 make absolutely no sense).

I realize that Legend is just defending his console of choice, but if he expects the trend to continue unabated, he's in for a rude awakening. 



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks