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Cirio said:
kafar said:
enrageorange said:

       I can't believe there are still people who think FFXIII would have sold better had it remained exclusive. It should reach about 5mil on the ps3 and 2mil on the 360. If you honestly believe it would have sold over 7mil had it stayed exclusive, well then keep believing...
       And to people complaining about the quality of the game because it went multi platform. The game would have been the same had it stayed exclusive. The graphics might have been more polished but SE wouldn't have magically known to fix the non technical faults that made the game the mediocre experience it was just because it wasn't on the 360.

      Unless sony pays them a lot of money, or microsoft ticks them off FF13V will be multiplatform to your discomfort. Hopefully this time SE will make a good game.

if i remembered correctly, towns in FF13 were dropped after the 360 version was announced. the game has to be mostly linear because multiple dvd required for 360. apparently, you don't really care FF series and was not following the news.

Uhhh, no? The 360 port was announced when the Japanese PS3 version was almost done, and the port didn't even start until after the Japanese release. The only thing that was "lost" was this one park which they later considered to add as DLC but decided to drop it (even that wasn't dropped because of the 360 port). The multiple DVDs have nothing to do with content because they can just throw in another DVD if needed. It's fanboy delusional talk when they say the 360 was the reason for "no towns". SE spent over half of the development cycle just making the game engine, they had to sacrifice something unless people were willing to wait another 1-2 years.

nah, i do remeber a developer interview saying some places cannot be re-visited because of the multiple DVD issue. Hell, certainly developer can say whatever they want. we may never know the true story. but the engine went multi-platform after seeing the disappointing ps3 initial sales. any engine designer will know a multi-platform engine is way more difficult than an single-platform engine.  they can use that resouce to design actual towns. heck, i wish FFv13 can back to the FF formula again. world map, airship and open-world exploration. those are what made FF great!