MaxwellGT2000 said:
Also it seems everyone is saying the puzzles are stupidly easy like CoO, which annoys me, rather than being fun and challenging its like developers say "hey we couldn't be bothered to make something worth a challenge but this will pad the game time a few minutes have fun" |
IGN and Gametrailers have scored it higher.
And I fail to see how its Kratos' fault that the games are similar.
I agree that Chains of Olympus has been the weak link of the franchise though.
But something that I have always failed to understand are the accusations of these games being the exact same thing.
As if CoD games change in gameplay style dramtically every year....nobody complains about those !
God of War 1 was a fantastic game. But there is no denying that it had some issues with the gameplay.
God of War II was a big improvement gameplay wise. Kratos controlled better, felt less mechanical, and the attacks he performed seemed more fluid. It also added the grapple mechanic and got rid of the annoying rope swinging mechanic. Golden fleece added something new to the gameplay.
God of War III fine tuned everything and tweaked it just right. Kratos felt even more tighter, and most importantly, it added a better combat system. Sub-weapons you'd actually use ! It made possible many new combo opportunities through the L1 X mid attack weapon switch mechanic. The annoying rope traversal stuff were minimized. The combat grapple alone dramatically changed my approach to combat.
I could analyze more, but since I'm a lazy asshole, I'm gonna stop.
Try playing GoW II or I immediately after GoW III. You'll find it very difficult to without bitching about how much better GoW III was in terms of having less annoying gameplay mechanics.







