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leatherhat said:
Khuutra said:

Mass Effect wouldn't be legitimately improved by the ability to play as a turian or a krogan or an asari or a volus or whatever. There's still only a certain amount of content that could be crammed in, and the vast majority of NPCs would treat you exactly the same as they did before.

Commander Shepard, like Revan and the Exile, is a partially-defined character exactly because it allows you to put your own thumbprint down on an archetype that makes for effective storytelling. You determine how Shepard reacts to situations, which is what I'm tlaking about here; the interactions would not be enhanced by being able to run around skinned as a krogan. Shit, it wouldn't even allow you the same insight into krogan culture as you already get from Grunt, Wrex, and Mordin.

You're probably right, bioware would definitely fuck it up, just like dragon age 2

Horse shit. It's about realisitc expectations in terms of content provided.

The point of Mass Effect is that it's a fully voiced space sci-fi epic wherein you play the role of a bad-ass military commander. Theh uman perspective is intrinsic to the plot, as is the human element in uniting the galaxy. Shit, the bad guys' motives tend to be centered around the human element. The entire plto is built around it.

If you wanted every single NPC to treat you different based on your race your'e asking for a game that has multiple times as much content as Mass Effect currently has, which would not only be shatteringly huge in terms of space necessary but prohibitively expensive to produce. Even if the entire thing wasn't voiced your'e talking a level and degree of dialogue that's utterly unrealistic to expect in any project whatsoever.

You can't qualify BioWare having "fucked up" Mass Effect, and the only aspect you can qualify them "fucking up" Dragon Age 2 in is combat, which we still haven't seen any footage of and which means little, nothing, or worse to a stunning number of players.