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Chairman-Mao said:
whatever said:
Chairman-Mao said:

Used games are killing the industry. I support the online passes.

Hell I'd even go as far as a registration code for games that you only get if you buy a new copy (you can't buy the code at all) rendering used games completely useless even for single player.

That would be the dumbest thing they could do.  New games sales would plummet as people that use money they get from selling games would no longer be able to afford buying as many new games.

That's a good point, but I don't think it would matter that much. At Gamestop/EB games (and other retailers) you only save $5 on the used copy over buying new so having to pay the extra $5 won't mean much.

5$ of theft... a game that was bought at full price and is now in the used game market becaue a new game buyer thought it sucked[period]

Did you even read my OP?



All gaming systems, consoles/PC, have thier perks... why fight over preferences? I like Coke and you like Pepsi, that's it, let's not fight over which toy we like best cause that's what they are. Is someone's preference in a toy important or is the relationship between you and your neighbor more important? Answer is obvious, but THE most important thing is your relationship with God almighty. God Bless you in Jesus's name.

I can communicate without talking... I can send a loved one money without actually sending money... and I can commit theft without the product disappearing, the point of theft is the point of theft not one of it's possible symptoms which is the product dissappearing. The thief wants to gain something without paying for it, that's the point of theft, the thief doesn't have to care or anybody else has to care if the product dissappears. The product dissappearing is just a possible symptom of theft. Gifts are sacrfices, in order to give a gift, it has to be a genuine sacrfice/gift, meaning a copy of the game isn't still in your PC. Piracy is theft and/or being a culprit of theft.