| Barozi said: I fully support the idea of the online pass. I even think $10 is too low, but at least a good start. And people who say the game aren't worth to be played and therefore are being sold to others, just read more reviews if you're unsure, play the demo or play it at a friends house BEFORE you make the decision to buy it.
Gamers who don't support this are simply selfish. Also consider the following, because I'm sure that many of these people are also the ones who think that gaming is too expensive. It's total BULLSHIT. Gaming is as "expensive" as always and furthermore it's even the cheapest form of digital entertainment. You're getting more for your bucks than going to cinema, buying DVD/Blu-Rays and buying music. |
Reading reviews... playing the demo... even playing it at a friends house.. it doesn't matter... people will still turn around think a game is not for them.
People that pre-order? Have you considered them? They do read reviews and previews but that'll never be enough... not even a demo is enough sometimes... the moment of truth is when the gamer plays the game in full. It's not selfish... it's just something natural that happens... people buy something thinking they'll like it but sometimes they don't and put it in the used market! So yes to those people it IS the developers fault... they were not satisfied[period]
The ones who buy used... as a explained before purify the industry... did you even read my original post?
All gaming systems, consoles/PC, have thier perks... why fight over preferences? I like Coke and you like Pepsi, that's it, let's not fight over which toy we like best cause that's what they are. Is someone's preference in a toy important or is the relationship between you and your neighbor more important? Answer is obvious, but THE most important thing is your relationship with God almighty. God Bless you in Jesus's name.
I can communicate without talking... I can send a loved one money without actually sending money... and I can commit theft without the product disappearing, the point of theft is the point of theft not one of it's possible symptoms which is the product dissappearing. The thief wants to gain something without paying for it, that's the point of theft, the thief doesn't have to care or anybody else has to care if the product dissappears. The product dissappearing is just a possible symptom of theft. Gifts are sacrfices, in order to give a gift, it has to be a genuine sacrfice/gift, meaning a copy of the game isn't still in your PC. Piracy is theft and/or being a culprit of theft.







