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Look, single-player-only games... the publishers can't have too much beef with you playing it and flogging it off to somebody else.

But as soon as you bring online into the picture, it's a different story I think. The game publishers are paying to have servers up and running for you to either connect to do play, or even just use as match making servers. So they REALLY don't want freeloaders using up their server time.

You have to remember that these companies budget around retail sales. That would include budgeting for network resources, and I can assure you that they don't factor in non-full paying customers into that.