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Darc Requiem said:

Wait he thinks FFXIII has 50GB of game content. The Game Content of FFXIII, 6.8GB, would fit on one DVD. The other 31.6GB was CGI. I will never understand SE's fascination with CGI. I mean in the PS1 era when 3D graphics were rudimentary, I could see the logic but given what the consoles are capable of in real time now the amount CGI required should be decreasing.

Yep the CGI-less content was only 6.8 GB. If they added real time cutscenes to replace the CGI cutscenes, it would have ended up at a bit more than 6.8 GB. So they would have had to use 2 DVDs. But they could have crammed almost the entire game on disc 1 and the end-game on disc 2. FFXIII could have been a heck of a lot less linear if they used real-time cutscenes. Square-Enix needs to get with the program. If you can make an entire game full of cutscenes without CGI (ie. Heavy Rain), then you don't need CGI for a jrpg.

Oh and it doesnt surprise me that Sony paid off third-party Japanese publishers to release games exclusively on the Playstation instead of the Saturn. Sega was hot shit in Japan for awhile when they released the Saturn there. I figured that Sony probably wouldn't have to resort to those tactics since Sega wasn't a big name in Japan (Sega Master System and Mega Drive bombed in Japan). But Sega had their shit together then (in Japan, not so much North America. lol). They were able to hang with a giant like Sony.