From Ubisfot Forum on the changes from the Beta:
Recently, we wrapped up the Assassin’s Creed Brotherhood closed beta. For the duration of the beta we received tons of great feedback from the community. Today, we’re happy to share with you a list of some of the improvements you’ll see in the final version of Assassin’s Creed Brotherhood when it ships in November. This list is by no means complete, but it should give you a good idea of what to expect from the multiplayer mode in the full game. Once again, we’d like to give a big “Thank You” to all who participated in the beta and helped make it a success!
Improvements / Fixes:
- Improved Matchmaking System (faster)
- Improved Kill Cams Setup
- Improved Spawning System (better distribution of targets, better spawn points and team specific spawns
- Improved Contract Distribution System for Wanted Mode
- Improved Abilities Balancing
- Improved Smoke Bomb Ability (faster execution and more efficient effect)
- Improved Scoring Display (Score are now displayed during Kill Cams)
- Improved Ragdoll System (during Kills / Humiliations)
- Improved Lock Mechanism (more precise and responsive)
- Improved Overall Stability
- Improved Replication (players Pop-ups / Crowd)
- Improved Character Control While Climbing
- Improved Escapes (double and triple escapes are easier to do)
- Improved Sounds
- Improved Humiliation (Stun) Rules in Wanted
- Improved End Game Screen (simpler and clearer)
- Improved Gentle Push blended in a group (Doesn’t remove the player from the group)
- Bug Fix: Some Lag in the Menus
- Bug Fix: Double Skin in a Session
- Bug Fix: Hard Humiliation in a Smoke Bomb
- Bug Fix: AI standing on benches
- Bug Fix: All HUD disappears until the end of the session , except Compass and Timer
- Bug Fix: The user gets stunned and can’t stand up anymore
- Bug Fix: Sometimes the morph doesn’t work on NPCs sitting on a bench
New Features:
- New Rematch System (new map at each Rematch [beta rematches in the same map])
- New Group Lobby System (leader actions are visible by all the players)
- Teammate Indicators in Alliance Mode (showing his status and better visibility)
- Gun and Firecrackers Crowd Reaction
- Pursuer Warning Sound (whispers can be heard when your pursuer is around)
- Player Levels in Player List
- Team Score in Menus








