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Scoobes said:

8. FFXIII: Another case of unfulfilled potential on top of development hell. People complained about FFX being linear but this was complete linearity. It started slow, but got quite fun in the middle, then lost it at the end. The base story was told well and was obviously a high focus (no pun intended) but the details of the story had to be read in the datalog rather than told throughout the world. Also, some of the characters seemed a bit weird (namely Hope) and the lack of proper side-quests really hindered the overall experience. Combat was fun, but overall it was a dissappointment.


Completely agree with you about FF XIII, this game really had a lot of potential, after finishing it i can't say  i was really please. In my opinion this game had no sidequest. i don't consider the hunting part as side quest. Side quest will be things as getting a new summon, some ultimate weapon, some ultimate armour... But this game had nothing. I enjoyed the game but when i finish it, i was not really please.