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PC - Blizzard has fallen - View Post

sethnintendo said:

@r505Matt, well I didn't know you couldn't unally but I assumed you could if playing a melee game.  Of corse even in SC1 you couldn't unally if playing teams game but most people played melee even with vs comp games.  In the melee game you could unally since you weren't even allied to begin with.   Here is the article so I just assumed you could unally perhaps in melee. 

 

  http://gamrfeed.vgchartz.com/story/81077/backstab-in-starcraft-ii-thats-a-ban/

 

I understand where you are coming from about single player.  I am not asking for double the content.  I am just asking for a release of full version and expansion.  I can handle 1 expansion but when they split it into three parts, it seems greedy to me.  You can cover a lot with 10-15 mission per race.  You don't need 20-30 missions each race to tell a story.  I think Blizzard has become more greedy and greedy as time has gone by.  They expect their fans to buy their games no matter what and they realize hell if we can just release 3 instead of 2 then might as well.  Next it will be 4 or 5 versions of game you have to buy. 


Also just wonder how you think real id is okay?  Anyone can pull up anything if your real name is exposed on internet.  A Blizzard employee dared people to try and find out his information trying to support real id and about hour or so later a person called them at work (at Blizzard) with his address, family names, etc.... 


In regards to real id, it's not like everyone sees it, only my real id friends (and friends of friends of I choose). It's nto public.

The desire to have more missions could be greed based or maybe this is what they've wanted to do all along, money aside. They say they kept coming up with ideas and soon enough they released they had too much for just one game. And it's not like you're payign $15 for a 3 map pack for some fps, you'll get your money's worth with each one (I hope). I know the first game was worth the money at least.

As for that article, notice the date, July 28th. Maybe back then you could un-ally, but that's no longer the case. You can manually target each unit, but there's always a way to grief your allies in these games. Either you kill their units, or if you can't, you can just block them in their base so they can't get out (they can't kill your units). And hardly anyone plays custom matchs vs. comps in SC2, it's mostly all ranked play (random teams specifically). If someone got banned for this, it would be from griefing in ranked play, no one gives a crap about custom matches. And I doubt this has happened since the very beginning of release because not a single person has been talking about it. I don't know why you're so hung up on it (busting out an article from July = hung up on it).

It's not like I'm upset or anything by this, I just think it's unfair that you judge a game so harshly without even playing it. You remind me of my friend that refuses to buy L4D2 (even when it was $7) because it came out so soon after L4D1. It doesn't matter to him that it's a superior game, because there's even the possibility of an ulterior motive (greed), he refuses to give it a chance. Maybe you should just give it a chance.