Alby_da_Wolf said:
Shadowblind said:
Alby_da_Wolf said:
Shadowblind said:
ArnoldRimmer said:
VGhippy said:
I can see the headlines now....
"Angry mob burns Kinects after being tricked into playing Dance Central while standing up for over 5 minutes!"
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I didn't know that Dance Central was the only Kinect game. Sure, if you look at what Kinect games people say they are interested in it may seem so, but I thought there were games like "Joy Ride" as well. Some reviewers might not see why it's necessary to play a game standing up while your avatar is sitting in a car...
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http://www.computerandvideogames.com/article.php?id=254869
Crazy, isn't it?
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Then, why in those driving game videos people played standing up and not sitting as it would be natural while driving? And did you notice that what the article actually says is slightly different from what its title says? And that it doesn't list driving games amongst those playable while sitting? This could depend on how they chose to program that particular driving game, so just a SW issue, but then, again, why didn't they program it the right way?
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Why, thats elementary my dear Watson. Sitting down and playing would look boring.
Microsoft is all about this new "hey Kinect is the greatest, most exciting interactive thing since sliced . . . interaction" campaign of their's. Why on earth they would have someone sit down and drive when they are trying to show the "zomg excitement" of Joy Ride?
Still, I'm not sure if it will work with Joy Ride persay, but the overall point is that it can be used that way. Which is also a reason that Kinect now recognized you due to your upper body more then waist or whatever it used before. Also;

Not sure if you can do THAT just yet, though . . .
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While what you say about Joy Ride makes sense from a marketing point of view, it clashes with what that article says and with offering the most suitable playing style for every game. Or maybe Kinect just isn't able to track the finer legs and feet movements people makes sitting while actually driving and needs the player to stomp his feet back and forth to get acceleration and braking input.
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Oh snap. You're right-- it works with games that developers expect to use it in . . . only.
Yeah I dunno if its gonna work in Kinect Joyride . . . looks like its works sitting down situationally. If Joy Ride requires the feet or legs then it probably won't work sitting at all. Unless the devs have programmed it to play a different way, however.
For the game's sake I hope it works sitting down, because I'm never seen anyone ever play Mario Kart Wii standing.

GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.