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It all makes sense if you make one assumption: Microsoft believes that many people will be disappointed when they try out Kinect in real-world setups and for themselves.

It's okay however for Microsoft to let people try out Kinect in special Kinect booths at Gamescon, E3 etc. however, because that way Kinect's biggest problems do not get apparent:

  • Kinect requires lots of space - it works fine in large, completely empty rooms, but it won't work well in many living rooms, at least without seriously rearranging the furniture
  • Almost all Kinect games do not work if you're sitting - if you're trying Kinect out in a booth that doesn't even have a chair then you won't even consider sitting down
  • Playing Kinect is exhausting and only fun for a few minutes - people will not realize this if they only have five minutes in a Kinect booth, but reviewers with review copies could play it as they like and they would realize