Parasitic said:
Cause KZ2 was fine on release, amirite? lolassault, lolspawngrenades, loldualnades. C'MON MEN, START DUMPIN' NADES INTO THESE SMALL ASS CORRIDORS. IT'LL HELP US WIN. All it took was those 3 things to make plenty of matches way more of a clusterf*** than MW2. It's only untill you remove some classes and reduce the player limit to less than 20 (for most maps) that the game is actually decent on a competitive level. |
fuck yeah, outside the obvious glitch and bug killzone 2 was beautiful game in multiplayer.
and ummm player hosted dedicated servers with a server list (which is rumored to be removed in KZ3) dude????
you don't like assault? set up a server and BAN DAT BITCH!!! that's what the fuck we did, or just find a server that has that class banned problem solved. and nades were never a problem until they fucked the game with that patch that enabled spawn camping......
see you can always tell the uneducated noobs in killzone, talking about the negative aspects of the game that the hardcore pro would agree with you on as if it was forced up you.
unlimited noob tubing commando fags were forced on you, broken noob assault class was not.







