Scoobes said:
I think Gabe Newell made this point a year or two ago. It's highly profitable for them as they've effectively got the userbase and community of any of the consoles but as you say none of the hardware costs. Furthermore, they receive a fee for being the platform holders and get more profit per sale on each of their first-party software as they're also effectively the retailer and have no packaging costs. And now they're now actually expanding the hardware they're on with Mac and cross platform play via Steamworks. Valve must be rolling in money... |
And to think they're a private company. That means the owners could be rolling in dough if they want.








