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haxxiy said:
A203D said:

I'm guessing the lack of multiplayer is to blame for these scores, although i wont know til i actully play it.

I thought it was due how incredibly short the game is (6 hours max). But yeah, a good multiplay would bring a lot of lasting appeal.

Does the videogame industry seriously think it can produce games that are less than 10 hours in length/replayability, and have people continue to pay $60 a pop for them?  Oh yes, and they whine also that people are doing trade-ins to buy new games?

Let's see, so this is also an FPS, without multiplayer?  How does that work as far as gettings sales goes?