haxxiy said:
I thought it was due how incredibly short the game is (6 hours max). But yeah, a good multiplay would bring a lot of lasting appeal. |
Does the videogame industry seriously think it can produce games that are less than 10 hours in length/replayability, and have people continue to pay $60 a pop for them? Oh yes, and they whine also that people are doing trade-ins to buy new games?
Let's see, so this is also an FPS, without multiplayer? How does that work as far as gettings sales goes?







