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ironman said:
Hero_time88 said:

I don't really care about the Xbox 360, but the thing I hate about the limited DVD space is when devolopers have the option to include a Japanese voice track for the PS3 version and don't include the track because they want to keep both versions the same.

It happened with FFXIII and it recently happened again with Sengoku Basara 3.

If you have the option just do it, negate the others. It's not the fault of the PS3 that the others are using a dated storage disc.

 

Actually it is. Don't kid yourselfd. Bluray is possibly the biggest reason the PS3 saw slow sales at first, it was/is too advanced for the average consumer, especially given the fact that less than 50% of American households have an HD TV. Then consider that the only games that use Bluray to it's fullest are exclusives. Why? because Nintendo and MS went the cheap route, they went with tried and true DVD. Looks like it paid off. 

Did you ever wonder why MS didn't give devs the option to use HD DVD? The answer is quite obviouse, they wanted to wait and see who won the HD media war.Now, Sony did win the HD war, but at great expense to their gaming dept. Next gen I would expect MS to use a Bluray drive in thier console. I'm not sure about Nintendo though.

All in all, Sony played thier cards well, their gaming dept. loss is small fries compared to what they gained by winning the HD media war. And next gen they may make a comeback, It's anybodies game.

Are you sure about that?  I seem to recall MS stating they did this because the 360 HD-DVD player was an attachment, thus their entire base would be forced to adopt said optical device, before even being able to contemplate purchasing the game.  I suppose another fairly valid reason would be that MS charges additional fee's for each disc over 1 they launch games on.

As for Blu Ray, given how the PS3 reads/processes data, I think it was vital that the PS3 have that drive.  The low amount of VRAM makes it imperative to have not only installed data, but a large pool of data on the disc that can be accessed during gameplay.