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Senlis said:

"Valve's approach to Dota 2 is unusual in that the gameplay itself is remaining almost entirely untouched."

"This approach means that Dota 2 basically is DotA-Allstars with new technology."

So why should I play it as opposed to something like league of legends that is trying to improve the gameplay.  You may criticize LoL for being "DOTA like", but it is the game that has been trying to evolve the genre the most (other than Demigod).  I criticized HoN for being too much like DOTA (from what I have read about it).

Is DOTA 2 going to have any amazing gameplay innovations or is it just going to look pretty with a better matchmaking system.  Don't get me wrong, a great matchmaking system is awesome, but I was hoping for more.

Well, it will be under the HAVOX physics engine and an improved SOURCE engine as well, so I bet that they can achieve some good gameplay innovations like physics and distance affecting ranged attackers like Traxxex or Nevermore. 

I can see some pretty nifty applications to a physics engine, like Sniper's Scattershot doing more damage from an above-enemy position and so on.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"