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disolitude said:
Hynad said:
disolitude said:
Severance said:
disolitude said:

He prolly played his latest Castlevania game and is pissed at himself for making a beautiful boring game...

the new castlevania is awesome actually.

For a god of war fan, sure. It was pretty "yawn" to me...Nothing I like about Castlevania series was present.  Demons Souls is a better 3D castlevania game than Kojimas Castlevania.

You really are a yawn fest, you know that?  You keep shoving this up our throats in every single thread you can. Even though you admitted you didn't play shit of it. 

And of course 1: this thread also has absolutely nothing to do with Castlevania.  2: Kojima wasn't a producer, director or game designer for Castlevania.  He acted as nothing more than an advisor. ¬_¬

You can't seem to realize that its a free forum...I get to express what I like and dislike, as many times as I want. Excuse me for not choosing to be bored for 20 hours so I could finish the game. If a CAstlevania game doesn't satisfy someone that has played and liked pretty much every casltevania game ever made (except n64 ones) I think there is a problem at hand.

Besides how do you know his comment isn't directed at caslevania wise guy?

And how do you know it is directed at it?  The interview doesn't make any mention of Castlevania whatsoever.  So there's your hint. 

Nope, you just chose to have yet an other unreasonable jab at a game you didn't even play. 

 

As far as the interview is concerned, I don't think the problem lies in how to approach the rendition of the game's look.  It has more to do with how those character archetypes look like.  More often than not, Japanese heroes are effeminate males, or some generic anime style characters that all look the same.  I know there's a market for that kind of "look", but most people prefer something a little more unique, or at the very least, bad ass.  That's from my personal observation at least, not my own personal taste (although I'm a bit sick of the effiminate anime looking characters found in JRPGs).