| joshin69 said: I have a feeling that the lag may well be a hardware problem not software. I cant say for sure but i think losing one of the chips from kinect and using the system to replace it may well be the problem. As with move i have yet seen anything that makes me want to sell my (very dusty) wii. |
Absolutely. Having removed some embedded processing power, Kinect relies more on console's CPU. This means that as long as I/O between device and console not be a bottleneck (but it could be, using USB that has never been a top performing bus), more powerful future consoles will be able to offer better Kinect performances. In the meantime, obviously, SW optimization will be able to better the situation up to a certain degree, but while on the drivers side every improvement will be made available to any SW, on the application side older games compiled with older and less efficient versions of the libraries will be stuck to worse performances unless the SW houses offer patches for them.







