Griffin said:
My proof is from owning the game and looking at the play lists of people playing the game. And i don't see how it was repetitive. Each map had around 5different versions, and each game consisted of different skilled players and classes making each time new and unique. At most a max character would average 3 times the score of a new character, which is not really that high. |
Actually, if you played with me, chances are you wouldn't be first.
Seriously.
I'm not trying to say I was awesome, but I really was (Okay, I am trying to say that). Even when I wasn't that highly ranked (my characters weren't close to being maxed) I could still dominate the score. Sometimes, it was so bad that I got the most kills as a medic, or I got almost 300 kills as a Spec Ops with over 100k points, and the nearest person had about 30k points. Even after they lowered the xp as a medic, I could still come out on top easily. With any class, actually.
That only got worse as I leveled up. Granted, I didn't always come out on top, but I was pretty darn good at the co-op. I enjoyed it a ton.
That said, I definitely missed campaign co-op, as I had a blast playing through the first game with friends. While I'm sad to see R2's co-op mode go, I don't think I'll miss it too much, with the campaign co-op, the weapon wheel (best news EVER!), and the move back to a more R:FoM atmosphere (not bright and colorful).








