daroamer said:
thismeintiel said:
daroamer said:
Porcupine_I said:
daroamer said:
I said in my post they said it COULD....however it would use Move, not the PS Eye. I don't know why everyone thinks that suddenly the PS Eye can do things that no one has ever been able to make it do in the past.
|
because lately people made it do things that no one has ever been able to make it do in the past?
Kung fu life anyone?
|
Kung Fu Live is doing nothing different than any other Eyetoy game in terms of body tracking, it's tracking your hands and feet and only when they are cleared from the body. It won't be able to track anything when your hands are in front of your body, all motions are to the sides and away from you because it can only track on a 2D plane.
That is not nearly the same thing that Kinect is doing. Kinect is tracking 20 different joints in 3 dimensions and mapping that information to a skeletal representation of a human.
|
This is what I don't understand about people who defend Kinect this way. It seems you are way more focused on how it tracks motion, instead of what the end results are. Are average gamers going to care if MS, or any one else, tells them how Kinect works and how advanced it is, if the games aren't as accurate or interactive as they want them to be (not saying the end product will definitely be like that)? Of course not.
Take the soccer vid you posted earlier. When you get the ball you have a choice of kicking it left, down the middle, or right, with no in betweens or precise aiming. Basically it just senses which way your leg kicks and sends the ball in that general direction. Do you honestly think that game couldn't be done with the PS Eye alone?
And Kung Fu Live is actually doing something different that no other game on PS Eye has yet. Actual body tracking. Most games simply detected general movement, regardless of where it came from. But Kung Fu Live actually tracks one specific person's limbs and head. Is it more simple than how Kinect does it? Of course. But the real thing that matters is that it works.
|
The difference is you don't end up with the same results. Have you actually tried Kinect? The way it tracks you is important because you end up with a very different experience then you do with Eyetoy. Watching someone play Kinect and Eyetoy makes them seem similar but how the player is interacting with the games is VERY different.
More specifically it matters because if something like Dance Central was possible with Eyetoy it would have been done already by Harmonix who were already familiar with that tech.
|
Apparently, body and head tracking, as well as voice recognition, have been possible on PS Eye, yet only games of late have begun to implement them. The problem is we haven't got to see what the Eye is truly capable of because of poor support. However, I think with the release of the Move that will slowly begin to change.