scottie said:
twesterm said:
Personally, I think the moron deserved it.
First off, if you're dumb enough to cheat at the game and not play in offline mode then that should be enough alone to get you banned. You're just an idiot if you do something that stupid.
Second, if you cheated at Dead Rising, Bioshock, or any other single player 360 game and got 1000/1000 achievements, should you be banned?
Yes.
Same thing here. The idiot cheated, got achievements through cheating (whether that was his goal or not), and now the guy is paying the price. Hopefully he learned his lesson and good for Blizzard.
-edit-
And I'm not trying to act all high and mighty like I've never cheated at a single player game, Hell, I only beat some of the campaigns in Starcraft by cheating, but I did that because it affected nobody else. If you cheat in Stsarcraft II, you should do it offline. That way you gain no achievements and affect nothing else, plains and simple.
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No, it's 100% Blizzard's fault. RTS games should all have developer installed cheat codes. If Warcraft I had a feature, all RTS should have said feature and there is no excuse not to. Fact is, some people enjoy having unlimited minerals, but putting the AI on a harder difficulty setting, and that MUST be supported. Blizzard should have an easily accesible cheat mode for single player, which while activated, prevents the earning of achievements and gamerscore
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I agree that having cheat codes included via developer console can be fun but they didn't include those and that was their decision. They didn't include them because they didn't want people using them for whatever reason.
Using the trainer that the story talks about alters the game. Now if you use that and play offline, no harm. If Blizzard banned them for that and invalidated their Cd key, that would be fishy. As it stands, the guy went online, uses a 3rd party program to alter the game, unfairly got achievements, and he was banned.