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majority of the games i have seen are rail games, which are basically quick time events games, but instea dof pressing x or a or other buttons you pre form a body movement. 

Dance central, harry potter, kinect adventure, kinectimals are all rail based games.

The Kinect must offer more than rail based games because it will suffer since they can convert classic arcade rail games into the kinect but when people play arcade type games they want to hold stuff like a gun or a steering wheel.

So the biggest challenge the kinect faces is analogue movement function which 80% of the games now require, but yet to see some type of ability , maybe walking on the spot maybe?? the Wii has the numchuck, the move has the dual shock(hold with one hand) or the second controller (dont know what its called).

So if Kinect can pull it off it has a future but once they can attachments like the Wii for example a plastic gun or something that would beat the purpose of the kinect. If the dont then it will fail and be a quick fad that will die in around a year. 

The game needs something like time crisis but thats the problem, everyone knows time crisis and if someone was to make a clone people will rather want to play time crisis instead of a clone. 

Then they need to integrate an way for non rail games to work.



Of Course That's Just My Opinion, I Could Be Wrong