disolitude said:
You must have not played battletoads...that game has more gameplay variety than god of war and lords of shadow combined. Standard beat em up style gamplay, platforming, going down the shaft, driving the car, sliding in the ice pipes, riding the snakes, surfing... Also you cant button mash thought Battletoads or Streets of rage games. Those games had twitch based gameplay and lots of challenge which was just fun. Other games on your list are not as good, but are still more gameplay oriented than God of war. God of war and lors of shadow are pure button mashers which QTE. Yeah you can increase the difficulty and then it becomes an excercise in frustration... You don't ever watch a god of war execution of a boss and are like..."wow, that looks so good...I wish I could actually have control instead of play DDR with buttons while the computer does the animations." If you take away visuals from thsoe games, they stop being fun...period. |
Battletoads was amazing looking at the time, too. Probably one of the best looking Nes games of all time. It also played like shit. It was impossible to beat more than a couple of levels with two players. Jumping was imprecise and doing the wrong punch at the wrong time could kill you! It offered lots of variety but the reason I beat it (and the Gameboy version) wasn't because it was fun. It was for the visuals that made me feel like I was playing something that i technically shouldn't be able to play (that stage witht the 3D looking rotating towers made my head explode with how awesome it looked!). If that game looked like shit, nobody would have liked it.








