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Those proposed changes for the Terran are awful. All it does is heavily weaken the Terran's early game, giving them fewer choices in how to open up. These type of changes only force people into the same builds, making the game boring. If there's a problem with reapers, they should just change the unit itself (which should've happened a long time ago, IMO)

The zerg buildings' increased health is a welcome change. The Spire at 600, for example, is obviously way too low. This isn't SC1, buildings in this game are sniped much easier.

Nice to see a Stalker nerf though, however minor. I still think they need more work, though!