By using this site, you agree to our Privacy Policy and our Terms of Use. Close

It just shows that developers haven't learned from all the money lost this generation, and still think throwing money at the graphics is the chief way to make a good game. Even already good games had their budgets inflated because the developers thought the graphics were what made the games good, not their own talents.

Thus the same will be for the 3DS. Games will likely be more flashy than fun, just the games won't cost quite as much. Only the truly good games will have legs, and that won't be because of graphics (not that some won't have them, just the graphics will be incidental).

Note I wrote "developers" with no qualifier, since I also mean Nintendo even falls for that once in a while (Other M).

Also note I'm not saying the 3DS is bad, or that the games look bad. I'm just calling on using specs as a reason to support the system, when doing it because they could make good games instead of flashy games should be the reason.

PLUS it also has to do with developers trying to support the Move and Kinect, as just with the 3DS, they are supported because developers think that just throwing money at the graphics will somehow make their motion control games great, and that they refuse to accept their mediocre games on the Wii were just their own faults for making weak games.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs