| Darth Tigris said: Hahahaha, I can't believe some of you. You'll spin anything positive if its aimed at ... [sigh] never mind, you'll just get defensive again. Delays are the sign of bad planning, so no they are not good. There have been many fantastic games that didn't announce a release date until they knew they could hit it. Delays hurt retailers, stockholders and gamers. And while they do often turn into a better product, not always. Many delayed games still were filled with bugs, gameplay and design problems and short campaigns. For the PS3, many of the quality exclusives would've benefited from the exposure of the holidays. Their loss. |
It's better to be delayed and have the game get its major problems ironed out, than to release a buggy and unplayable mess that would require numerous patches and piss off gamers a lot? In the case of something like Wii games, too, where they can't even really update games with patches (I think). Don't forget that bigger publishers have deadlines for some dev companies, so they don't get a chance to polish their game to its fullest. Look at the case of Metroid Other M, which has a game-breaking bug, which can't be fixed via a patch, and could have been prevented with a small delay to fix it; instead, players either have to start all over from the beginning, or send their save in via SD card to have it fixed by Nintendo themselves.








