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disolitude said:
Severance said:
richardhutnik said:

Note that they said 32 players in a single battle.  On the XBox 360, that is not normal.  The PS3 has multiple choices but not the 360.  That is a key difference.  I believe Kaos Studios is working on this.  When I spoke to them in the past, after meeting them to see Frontlines: Fuel of War, I told them the had to push this large-scale angle.

A sad part in this in general is that developers think they have THE app when they are working on something, and they seldom pan put.


How many Players can reach handle? 32 right?

Still 16...but I think that we've established that more players /= better game when Resistance 2 came out. It depends on the game and Halo Reach with any more than 16 people would not be playable.

For me any more than 8 on a map  is too much with all the zaney craziness that is going on.

i just checked its 16 corrent, i'd agree with Resistance being chaotic but sometimes it does work , MAG works fine with all the players online, it adds to the strategy and "objective tactics" feel of the game, it forces you to work with a team,  but for Resistance it is just way chaotic since the maps are small and narrowed, and everyone of the team respawns in the same location, you can just sit there and snipe everyone, i'm hoping they'd work on it on RE3



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.