The PS3 and 360 are both last gen in their philosophies and stagnant game type progression focusing on an every narrowing spectrum of game genres. Their graphics aren't a factor in what generation they are because they aren't graphics that where waiting for them to be had this generation, they are graphics that were attained by going over the head of the available economy of this generation and forced on the consumer at a double-the-price cost of their predicessors.
The question you need to ask yourself is, what is more revolutionary, Putting prettier graphics on the same old game or Inventing a new way to immerse yourself in the gameplay? If the Wii isn't the most next gen console console out there then why did Sony try to copy it with the six-axis (promising even more with the PS4) and why is Microsoft currently working on a Wii-like controller for the 360? The only consoles trying to emulate an other are the PS3/360 trying to emulate the Wii , not vice versa.
The PS EYE is not a break through, its just a novelty that is limited in its applications and is little more than taking the concept of the Eye Toy further. The signiture difference between the PS Eye and Wii-Mote in terms of innovation is that the Wii-Mote can act as a template for all gameplay experiences, the PS Eye basically by its very nature limits what the games that use it can be, it has to have new genres created for it. Six-Axis is little more than a pauldry comparison to the Wii-mote and has been established long ago as more of a liability to the PS3 than a benefit. Blu-Ray, whether the future or not was not something needed on a video game console this early for the harm it inflicted on the price tag and since it benefits the gameplay and graphics in no real way aside from space (which is nullified by the need for redundant data or preloading the game onto the PS3) it really doesn't help gameplay. And with DVD players costing $20-$50 dollars this generation, why bother putting one in a video game console such as the Wii? Which is the same logic as to why make HD the standard for video games when it isn't yet for the consumer audience? Home is just copying what MS did in creating a comprehensive and streamlined user interface for online play and social interaction, Microsoft's rather brilliant PC contribution to the Video Game Console market.
It's funny, but so many leave out that the Wii is the only console this generation that was ever truly 100% backwards compatible this generation. I suppose Sony and MS think that to prove a console as being next gen means burning the bridges behind them.







