richardhutnik said:
CGI-Quality said:
Recently though, PS3 versions of games look better incases, but run worse and 360 versions run better while looking identical or a tad worse. F1 is a prime example: it looks crisper on the 360 because of it's use of a different AA than the PS3, but has more screen tearing than the PS3 version.
Point is, while the ratio of better multiplats is still in favor of the 360 , the trend has changed a lot. It's more that the versions are pretty similar all around or have differences so minor, the majority of people won't care at all.
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Considering the PS3 is supposed to have the superior CPU, and the 360 the superior graphics processor, I am surpised it turns out this way. Does the memory architecture maybe have something to do with it?
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360 has a better gpu, and most people rely on the ps3s gpu instead of tapping into the ps3s superior cpu, because it's just easier