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richardhutnik said:
CGI-Quality said:
 

Recently though, PS3 versions of games look better incases, but run worse and 360 versions run better while looking identical or a tad worse. F1 is a prime example: it looks crisper on the 360 because of it's use of a different AA than the PS3, but has more screen tearing than the PS3 version.

Point is, while the ratio of better multiplats is still in favor of the 360 , the trend has changed a lot. It's more that the versions are pretty similar all around or have differences so minor, the majority of people won't care at all.

Considering the PS3 is supposed to have the superior CPU, and the 360 the superior graphics processor, I am surpised it turns out this way.  Does the memory architecture maybe have something to do with it?

360 has a better gpu, and most people rely on the ps3s gpu instead of tapping into the ps3s superior cpu, because it's just easier