By using this site, you agree to our Privacy Policy and our Terms of Use. Close

The history of consoles is riddled with innovations labeled as "gimmicks" which slowly gain support. To wit:

* The NES introduced the D-Pad, which Atari fans and arcade players complained lacked the grip of a joystick

* The SNES implemented the standard "4 face button + shoulder button" layout, which many felt was too complex compared to the setups of the NES, SMS, etc.

* The N64 introduced the analog stick, which led a number of people to complain that it lacked the directional precision of a D-Pad

* The PS2 introduced analog face buttons, which were criticized as pointless for anything but racing games

* The DS introduced stylus controls, which were immediately dubbed a gimmick that would never have practical use by many gamers

In all of these cases, the arguments against the interface change were ignored and continued support was offered. More than likely, the Wii's combination of motion control and IR camera will enjoy similar continued support. Although I will say this: the next generation is unlikely to see Nintendo using the exact same setup as the Wii. There will be legacy Wii Remote support, but I see them moving towards an even more user-friendly interface. They may even try to bring back the Power Glove's system (and with far more success; 20+ years of technology improvements and all that).



Sky Render - Sanity is for the weak.