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"The Intellivision's unique controller featured the first alternative to a joystick on a home console, a circular pad that allowed for 16 directions of movement by pressing it with the thumb" i dont know what your talking about but there is ur original concept behind a directional pad @ rasone Maybe you should do some research be4 u start dribbling what ever it is thats commen out ur mouth cos its definatly not common sence, looks like what uve said has come back on u, u should be more careful talking about things until u know what ur talking about EDIT* oh and i also remembered that u can slide a card over thoes buttons that has pictures and stuff of things to press, (a custom interface) so you could even hav had a d pad shaped drawing on a card that went over thoes buttons to act a d pad Game controller specs Twelve-button numeric keypad (0–9, Clear, and Enter) "Four" side-located "action buttons" (where the top two are actually electronically the same, giving three distinct buttons) "Directional Disk", capable of detecting 16 directions of movement "Overlays" that would slide into place as an extra layer on the keypad to show game-specific key functions They also had side buttons which could have been a precurser to the sholder buttons featured on nintendos console



Keep it real guys, dont hate mario, hate the player

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