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The thing about the last point in the OP is that there are bad games and then there are games that do bad at certain aspects. Take Assassins Creed 1/2, those games have the worst controls in the history of videogames IMHO but AC2 was still a pretty good game. Then there are games that just shouldn't have been released or are glitched to hell like RE:5 and should had about another year of polishing. If all games were with the same dev skill then this little "how to enjoy a game" sheet would actually work, but the truth is that some games are somewhat, in they're own little ways, very unenjoyable.